Showing posts with label Strength Scourge 1. Show all posts
Showing posts with label Strength Scourge 1. Show all posts

Pudge - The Butcher - Dota Guide By Kumpul Dota

Pudge - The Butcher - Dota Guide By Kumpul Dota
A giant undead seemingly impenetrable even more powerful magic, this starving abomination runs through the battlefield, continually in search of unsuspecting prey.Victims are said to give only a glimpse of his monstrous frame as they are dragged through the shadows, bleeding profusely from the jagged hooks drilled deep into his flesh. Cries of agony echo in the distance, only to be drowned out by the Butcher's maniacal laughter as he severs their limp bodies with big jaws. Unspeakable horrors are in a dead silence, a terrible harbinger of things to come.

1. BASIC INFO

HP: 625
MANA: 182
ATAKE RANGE: 128 (Melee)
Attack speed: 1.7
SPEED OF MOVEMENT: 285
PRIMARY ATTRIBUTE: Strength
STRENGTH: 25
AGILITY: 14
INTELLIGENCE: 14
DAMAGE: 52 to 58
ARMOR: 2


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2. SKILL INFO



MEAT HOOK
Skill Type: ACTIVE

The Pudge throws a string to a unit or location, this pulls the first unit to be flush with Chain (Allied or Enemy) The damage is only for the enemy, can also save your allies by pulling them toward you die.

LvL 1: 550 Range / 90 Damage
LvL 2: Range 700 / 180 Damage
Level 3: Range 850 / 270 Damage
LvL 4: 1000 Rank / 360 Damage

Time To Re-Use (cooldown): 14/13/12/11

Cost of Mana (Mana): 110/120/130/140



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ROT


Skill Type: ACTIVE

Pudge releases the dirt and disease of his heart causing intense damage and slowing movement to all enemies on around 20%, it costs no mana but the damage goes to you and to your enemies.

LvL 1: 25 Damage x Ins / Reduce Speed ​​Mov. 20% Enemy
Lvl 2: 50 Damage x Ins / Reduce Speed ​​Mov. 20% Enemy
Level 3: 75 Damage x Ins / Reduce Speed ​​Mov. 20% Enemy
LvL 4: 100 damage x Ins / Reduce Speed ​​Mov. 20% Enemy


Time To Re-Use (cooldown): 0/0/0/0
Cost of Mana (Mana): 0/0/0/0

Area of ​​Effect (AoE): 250




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Flesh Heap
Skill Type: Passive



The Pudge is made of dead bodies, which absorbs part of the magic damage received. The Pudge wins STR (strength) for each creep and dead hero (AOE 450) depending on skill level, to see the entire cattle STR Type the command '-fs' or' fleshstr.

LvL 1: 4% Magic reduction / 0.9 x Str each dead hero
Level 2: 8% Magic reduction / 1.2 x Str each dead hero
Level 3: 12% reduction of Magic / 1.5 x Str each dead hero
LvL 4: 16% reduction of Magic / 1.8 x Str each dead hero

Time To Re-Use (cooldown): 0/0/0/0
Cost of Mana (Mana): 0/0/0/0




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Dismember
Skill Type: ACTIVE

The Pudge bites an enemy with its huge mouth trapping contaminated, the enemy is trapped for 3 segudos and get damage depends on the level of skill.

LVL1: 75Daño / Second
Lvl2: 125 Damage / Second
Lvl3: 175 Damage / Second

Time To Re-Use (cooldown): 0/0/0/0
Cost of Mana (Mana): 0/0/0/0




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3. SKILL BUILD AND GUIDE BY KUMPUL DOTA


1. Rot
2. Meat Hook
3. Meat Hook
4. Rot
5. Meat Hook
6. Dismember
7. Meat Hook
8. Rot
9. Rot
10. Flesh Heap
11. Dismember
12. Flesh Heap
13. Flesh Heap
14. Flesh Heap
15. Stats
16. Dismember

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4. ITEM BUILD AND GUIDE BY KUMPUL DOTA


Items you might serve as the game begins.

















Items that will serve the mid and late.



(BOOTS OF SPEED) Important, will give you movement speed

(RING OF HEALTH) you regenerate your HP faster and serve you for your Vanguard or Hood of Defiance






(VANGUARD) In ​​order to resist shock and if there esque melee on the other computer (Optional)


(HOOD OF DEFIANCE) faster you regenerate your HP and decreases magic damage



(BOOTS OF TRAVEL) gives you more speed to hunt Heroes Movement and activated for use as TP



(AGHANIMS) I Ayudaratu cooldown and life will allow you to steal your enemy as you bite your Ultimate (Ultimate Skill)



(Tarrasque) It gives you a lot of your HP regeneration and you will be more difficult to die for their STR.



(RADIANCE) causes damage to your enemies in an area of ​​650, will help to Creeper. Very useful for Pudge



(Guinsoo) You hunt heroes will make it easier and more fluent you regenerate your mana.


(PIP) gives you enough magic resistance



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5. GAME STRATEGY AND GUIDE BY KUMPUL DOTA
- The Pudge is one of the hunters in the game.
- Start to hunt at lvl 5 as the level 3 and level 2 you hook your root
- Bring Clarity Potion (Mana Potions) to renew your mana and use your hook
- Remember when you activate your Root bite your Ultimate so you'll do more damage and
- Ends up killing him with your Hook (first skill)
- Try your enemies Hook Quiet, creep or distracted or with the help of a fellow Ston and if you are more skilled with your hook point to where this by moving the enemy hero.
- Meat Hook Shoveling trees, which catapults you can choose various options for using your skill
- If yours is an ally to die, throw your Meat Hook, and Jalal. Veras and will thank you Smile

Balanar – The Night Stalker - Dota Guide By Kumpul Dota

Balanar – The Night Stalker - Dota Guide By Kumpul Dota
Balanar was one of the important Dreadlords before dropping into the legion of fire. Now that it is gone, he lives his life attacking villages and ambushing his most hated enemies, which are the night elves. He uses his power of the moon and becomes stronger during the night. Balanar can also use their control over time to change the day to night that further strengthens his power. His presence inspires fear in the hearts of many.

1. BASIC INFO

HP: 587
Mana: 208
Attack range: 100 (Melee)
Attack Speed: 1.7
Movement Speed: 295
Primary Attribute: Strength
Strength: 23 + 2.8
Agility: 18 + 2.25
Intelligence: 16 + 1.6
Damage: 57 to 61
Armor: 5.6
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2. SKILL INFO

VOID

Skill Type: ACTIVE

Creates a vacuum that damages, if this skill is used at night lentea 4 seconds and 2 seconds if it's day
LvL 1: Causes 90 damage
LvL 2: Causes 160 damage
Level 3: Causes 255 damage
LvL 4: Causes 335 damage

Time To Re-Use (cooldown): 8/8/8/8
Casting Range: 525
Cost of Mana (Mana): 80/90/100/110
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Crippling Fear

Skill Type: ACTIVE

The Balanar at night can cause intense fear in enemy units, causing them to fail 40% of their attacks and Silences for 3 seconds. (If it's day the enemy only fail 10% of its attacks regardless of skill level)
LvL 1: The Enemy fails in 40% of its attack / lasts 5 seconds
LvL 2: The Enemy fails in 40% of its attack / lasts 6 seconds
LvL 3: The Enemy fails in 40% of its attack / lasts 7 seconds
LvL 4: The Enemy fails in 40% of its attack / lasts 8 seconds

Time To Re-Use (cooldown): 12/12/12/12
Casting Range: 500
Cost of Mana (Mana): 90/90/90/90
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HUNTER
IN THE NIGHT

Skill Type: Passive

The overnight Balanar feel at home, which can attack and move faster. The effect only works when it is night.
LvL 1: + 15% movement speed / + 20% attack speed
LvL 2: + 20% movement speed / + 35% attack speed
LvL 3: + 30% movement speed / + 55% attack speed
LvL 4: + 35% movement speed / + 75% attack speed

Time To Re-Use (cooldown): 0
Cost of Mana (Mana): 0
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DARKNESS

Skill Type: ACTIVE

The Balanar night creates a period lasting a few seconds. This skill PAUSEÅ time, so if used at night, the night lengthened.
LvL 1: Turn day into night / It lasts 25 seconds
LvL 2: Turn day into night / Lasts 50 seconds
Level 3: Turn day into night / Lasts 80 seconds

Time To Re-Use (cooldown): 180/150/120
Cost of Mana (Mana): 0/0/0
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3. SKILL BUILD BY KUMPUL DOTA
1. Void
2. Crippling Fear
3. Void
4. Hunter in the Night
5. Void
6. Hunter in the Night
7. Void
8. Darkness
9. Hunter in the Night
10. Hunter in the Night
11-Darkness
12. Crippling Fear
13. Crippling Fear
14. Crippling Fear
15. Stats
16. Darkness
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4. ITEM BUILD BY KUMPUL DOTA
Items you might serve as the game begins.


















Items that will serve the mid and late.


(BOOTS OF SPEED) Important, will give you movement speed



(Perseverance) gives you more life and mana regeneration, ending with Battle Fury.


(Power Treads) will give you more speed of movement and life




(BATTLE FURY) will have more damage and you better Creep

(MASK OF MADNESS) To activate it give enough speed to attack.




(Sang and YASHA) goes very well with the glans, when hunting

(BASH) ministun will give you opportunities, and more attack, useful when hunting


(AGHANIMS) will have more vision and very useful at night.



(BKB AVATAR) Optional, If Men hayvarios enemies, So that your combo does not fail.



(Assault Cuirass) Optionally, you'll find enough defense and attack speed



(Satanic) Optional, but remember that it is Orbcom the Sange and Yasha. So you can replace the end game



(Buriza) Optionally, you'll have enough damage and chances of getting Critical
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5. GAME STRATEGY BY KUMPUL DOTA
- The Hero Balanar is a hunter, when you reach your first night Devera start hunting, because it has more movement speed and attack, and cause enough damage lentea its First Skill (Void)
- At the beginning a lot of perseverance will help you in your life and mana regeneration, mana to do your combos
- The Battle Fury will give you more attack and you can better creeper
- Mask Of Madness combines very well with the glans, because you'll have enough speed to activate the attack, which it will be easier to defeat the enemy hero.
- Sange and Yasha, as is useful and combines with the glans, with the potential to slow in the intestinal hunt enemy hero, which will receive more hits.
- The Basher will give you a chance to stun Mini haci more hits you will give your enemy and not escape, along with Mask of Madness will have more chances of a ministun, and defeat the enemy Hero.
- The Aghanims will help you have more vision and dark parts of the night will be much more in your favor
- The BKB Avatar Optional Item, you can activate to make your combo, if you try to catch a magician or other heroes that disrupt your combo.
-> FOR A LONG GAME
- The Assault Cuirass is Optional, will give you enough defense and more attack speed
- The Buriza, will give you enough attack Optional
- The Satanic Items is optional, depends on that kind of hero you're facing, as a hero who also decides to attack you and you activate your Satanic and for every hit you'll be regenerating, but remember it is a Orb, and does not match Sange and Yasha.
- Combo is very simple, use Fear your enemy, then Void, then start attacking until he dies, but if it escape again use Void and kill him. This will be much more sensilla is night.
- It is also advisable to use your ultimate, Night, and elongated rather than towards the evening.